Island 00 — The Monument

GARVITPANDIA

Engineer · Tinkerer · Field Recorder

Builds quiet tools and loud prototypes — Bengaluru, Karnataka, India

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Island 01 · About

Island 01 · About

The mind behind the island

Operator readout — GP-01

Garvit Pandia — engineer & builder based in Bengaluru, Karnataka, India. B.Tech Information Technology at Kaveri Institute of Engineering, Mysuru (2021–2025), CGPA 8.7/10, hackathon team captain with 3 wins. Builds voxel-scale tools and full-size systems — 46 projects shipped, 9,800 GitHub stars, 176 OSS pull requests merged, 6 hackathon wins, and 3 papers.

46projects shipped
12repos maintained
9,800GitHub stars
176OSS PRs merged
6hackathon wins
3papers published
“He made the hardest part of our game (the echo mechanic) feel inevitable. I still don't know how he debugged that save file.”
Samir Chowdhury, Co-founder, Straybeam Games
“He runs the studio like a good library: quiet, organized, and everything exactly where it should be when you need it.”
Leela Iyer, Co-founder, Kite & Crane Studio
“He found three bugs in our data pipeline that would have surfaced during harvest. The harvest thanked him.”
Shreya Pillai, UX Researcher, Velora Systems
Island 02 · Projects

Island 02 · Projects

The city skyline

Keystone

P01

“Voxel editing that feels like LEGO — a chunked mesher with undo history that travels as a file.”

TypeScriptWebGPUWASM
1M voxels at 60 fps · 3× faster meshing · 1,400 stars

Archipelago

P02

“Procedural islands with a sense of place — erosion-aware terrain, biome-honest climate rules.”

TypeScriptWebGLsimplex noise
10,000 islands in 40 s · 1,100 stars · 3 game jams

Meadow

P03

“A low-poly scene builder for storytellers — dioramas with a built-in camera path tool.”

three.jseditor UIGLTF export
22k scenes published · 1,700 daily builders · 3 picture books prototyped

Ghostlight

P04

“A puzzle game about echoes — solve rooms by replaying a previous visitor's footsteps.”

TypeScriptCanvas 2DWebAudio
96% positive reviews · 1,300 ratings · 140k demo plays

Tidewalker

P05

“An underwater exploration game — a 2 km² reef generated from real depth data.”

three.jsprocedural reefsWebAudio
310k demo plays · 2 km² reef · 60 fps on phones

Ballast

P06

“A physics toybox that teaches — bridges, cranes, and ships with live force diagrams.”

JavaScriptMatter.jsWebGL
260k sessions in year two · 24 experiments · 4 schools

Beacon

P07

“Presence that respects battery — sub-milliwatt beacons, 14 months on a coin cell.”

RustBLELoRa
14 months on a coin cell · 2,000+ beacons · 0.4% false presence

Semaphore

P08

“A visual signal protocol for machines — two-device data handoff through a screen.”

TypeScriptQR variantscamera decoding
210 KB/s handoff · 96% first-try decode · 2 museum installs
Island 03 · Skills

Island 03 · Skills

The skill tree

Languages

94
93
72
84
78
88

AI / ML

86
84
85
88
84
80

Web / Creative

93
88
85
90
80
86

Systems / Cloud

86
78
90
84
82
88
Island 04 · Achievements

Island 04 · Achievements

The trophy mesa

2022

Winner — CodeStorm Pune 2022

sustainability track · 240 teams

2023

Winner — BuildOff Bengaluru 2023

dev-tools track · 300 teams

2024

Winner — Moonlight Hack 2024

best UI award

2024

GitHub Trending — featured 3×

across 2024

2025

Guest lectures at 3 universities

2024–2025

OSS

Harpoon — 3.2k stars · 48 contributors

adopted by 2 serverless platforms

OSS

176 pull requests merged

31 first-time contributors mentored to merge

Island 05 · Experience

Island 05 · Experience

The railway of roles

Game Engineer (contract)

Sep 2023–Feb 2024
Straybeam Games · indie studio

“Built the echo-recording core of Ghostlight — 40 rooms, zero memory leaks; the browser demo reached 140k plays.”

Creative Technologist (part-time)

Aug 2024–Jan 2025
Straybeam Games · creative tech

“Prototyped the procedural reef for Tidewalker from real depth data; halved the mobile frame budget with a texture-atlas pass.”

Founder & Engineer

Jul 2024 – now
Kite & Crane Studio · own studio

“9 client projects in year one, 4 in year two; launched Scrapbook, the studio's first product — 4,100 paying households.”

Island 06 · Contact

Island 06 · Contact

The beacon tower

Transmit message

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